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- How to make a music video: music video production tips
- Screenplay tips | Three-act structure
- Video lighting tips - Digital cinematography
- F-stops, T-stops, focal length and lens aperture
- Film techniques
- Stanley Kubrick film techniques
- Steven Spielberg film techniques
- How to convert video to the QuickTime format: AVI to mov
- Filmmaking tips
- Lessons from my favorite film directors
- Film editing tips
- RED camera review: my experience with the RED camera
- How to direct
- How to optimize your computer for video editing
- Sound recording tips | How to record great location sound
- YouTube video ideas & tips
- Film lighting tips
- Shoot video with a shallow depth of field
- Camerawork tips: framing, composition, camera movement
- Camera movement: cranes, dollies and Steadicams
- Camera settings: gamma, sharpness, frame rate and shutter speed
- Video color correction: timing/grading
- Non-linear digital video editing tips
- How to make digital video look like film
- How to learn film editing and become a highly competent editor
- Directing non-professional actors
- Film lighting techniques and their effects
- Camerawork tips
- Film festival tips
- Camera movement: equipment, techniques and best practices
- Videography | Digital video tips
- Long lenses vs. wide lenses
- Shooting slow motion with camcorders: frame rates and post-production
- Film sound recording tips
- Production design and your project's color palette
- Screenplay basics
- Technical directing tips
- Role of the 1st assistant director
- Cobra Crane II review
- Why filmmaking needs lights
- Production design: controlling your project's color scheme
- Long uncut master shots in films
- The movie making process: a step-by-step breakdown
- Independent film self-distribution
- How to learn camerawork and develop a strong visual sense
- Independent film distribution tips: a guide for indie filmmakers
- Choosing between the 2.35 and 16:9 / 1.85 aspect ratios
- Zooming and zoom lens tips
- Learning about different focal lengths and the look they produce
- Film continuity
- Character arc
- Film and video competitions: a warning for independent filmmakers
- Tsunami (TMPG) MPEG-2 encoder settings
- How 3D movies work
- Logging takes, finding shots and preparing to edit a film
- Projecting films digitally in theaters (2K and 4K)
- Directing child actors: casting, motivating them and other tips
- Location sound recording, scratch tracks and re-recording dialogue in post-production
- Independent film distribution with CreateSpace
- Film casting tips
- What is HDV?
- Using the word "beat" for pauses in screenplays
- DVD burning guide
- Solving problems creatively when editing a film
- Mixing color temperatures and tweaking color balance
- Film networking
- Directing, shooting and editing projects for the web vs. the big screen
- Learning film direction, screenwriting and film editing
- Shooting aerial B-roll shots on a budget
- Royalty-free production music
- Should the look of a video be achieved by tweaking camera settings or should it be done in post-production?
- Impressive shots to add production value to an abseiling video
- Overcoming writer's block when writing a screenplay: the importance of taking right action
- Teaching screenwriting to young students
Will YouTube ever make money?
YouTube is great fun, and it is very kind of Google to keep paying for it: some sources claim that they may lose $470 million in 2009 just to keep YouTube running, while other sources are a bit more hopeful and claim that Google will only lose $174 million in 2009. Whichever it is, YouTube is a veritable black hole as things currently stand.
It is perhaps surprising that the enormous amount of traffic attracted by YouTube is so difficult to monetize in a profitable way. Part of the problem is that much of the content on YouTube falls into one of two categories: excellent content that is illegally uploaded, or trashy home videos (charitably known as “user-generated content”). It is difficult or impossible to monetize these types of video properly.
The only alternative is to monetize high-quality content that was legally uploaded. Hulu has already successfully established such a model. It shows entire TV episodes that are interrupted by TV commercials, just like on television, with the difference that the commercial breaks are only taken up by single commercials rather than six or seven.
Additionally, YouTube is now aggressively displaying high-profile, high-production-value commercials on its front page, as well as the occasional movie trailer.
It’s difficult to forecast whether YouTube will turn out to be a golden opportunity for filmmakers or a total dog — there are many wild cards, especially in these uncertain times. If they manage to find a way to make the content profitable, it might encourage a rebirth of high-volume, low-budget production, which has been sorely missed since the demise of drive-ins and Roger Corman’s outfit. This made-for-YouTube content won’t be feature films; probably short, light, “New Media” content. Better than nothing.
Satisfactorily monetizing made-for-Internet videos is a problem that has yet to be solved, which is partly how the AMPTP justified its protracted struggle with SAG over New Media residuals. Be that as it may, filmmakers the world over should follow this issue closely, especially in an economy that makes expensive production increasingly improbable. A boom in low-budget production is really the most favorable situation for those with a viewfinder around their neck, patiently waiting to break in.
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